Hold’em vs. Dealer › Questions

When should you raise 4x before the flop in Hold’em vs. Dealer?

With any pair from 3s up, any ace, any suited king, K-5 offsuit or better, Q-6 suited or better, Q-8 offsuit or better, J-8 suited or better and J-10 offsuit. Check everything else, including pocket 2s.

Raising 4x is the best play with 69 of the 169 starting hands, 37.7% of all deals. At the edge of the list, K-5 offsuit raised is worth −0.1176 per unit of ante against −0.1511 for checking; K-4 offsuit, −0.2288 against −0.2060.

Practice in the trainerStrategy and odds

The hands at the edge of the list

The rule in the answer gives the best play on 169 of the 169 starting hands.

Starting handRaise 4xCheckBest
22−0.2879−0.1795Check
33+0.0885+0.0075Raise 4x
K2s−0.0745−0.0799Raise 4x
K4o−0.2288−0.2060Check
K5o−0.1176−0.1511Raise 4x
Q5s−0.0957−0.0745Check
Q6s−0.0061−0.0281Raise 4x
Q7o−0.2776−0.2094Check
Q8o−0.0694−0.0926Raise 4x
J7s−0.1066−0.0344Check
J8s+0.1074+0.0963Raise 4x
J9o−0.0700−0.0385Check
JTo+0.1740+0.1103Raise 4x
T9s+0.1852+0.2055Check

Average result per unit of ante (the blind equals the ante; trips not included), with the best play on every later street. Exact: every card that can still come and every dealer hand.

Why

A 4x raise is the biggest bet in the game, and you only get to make it before seeing any cards. It pays when your hand is ahead of a random dealer hand often enough that putting four units in early beats waiting for the flop. High cards do most of the work: they make top pairs and win when the dealer has nothing. Pocket 2s are the exception among pairs, because almost any board gives the dealer a better pair.

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